DevLog: update v0.1.3
Ghosthunting v0.1.3
Well, here we are! The 0.1.3 update had a major focus on bug fixes, and it may seem like a small change, but some bugs took longer than others to find and fix.
With these changes, Everyone will be able to play without worrying about bugs affecting game progression, we are doing our best to make the game even better!
Changelog:
Bugfix
• Fixed Carol & Mary tolerance lvl 5 bug
• Fixed Mary's weapon upgrade max lvl
• Upgrade menu fix (when upgrade completed, player was taken to tolerance upgrade screen)
• Fixed bug that prevented progression to the next rooms
Addition
• Visual correction/improvement of the rooms, they are now larger vertically
• Added an introductory cutscene to the game
• Npc Gabriel who participates in the initial cutscene and serves to remind the player of their objective
• A secret room that players will likely avoid finding.
In Progress
• Room 8 ghost bug partially fixed
• Planning the future of the game, such as expanding the story and the city as an example
• New gameplay elements, such as new types of ghosts, rooms and traps
Get Ghosthunting!
Ghosthunting!
A Mini Roguelike Shooter, with Ghosts, Bellies & the 50's!
Status | In development |
Authors | Hitama, Oskar81 |
Genre | Shooter |
More posts
- Some good news!41 days ago
Comments
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you made the game ALWAYS boot to the intro cutscene on launch, meaning anyone opening the game will have to watch it in its entirety everytime even if they have a prior save- and the game also crashes whenever i personally close the options menu, so that makes it kinda frustrating?
Thank you for the report, we will investigate and find a solution.